fixed a bug that appeared in 0.6.2 when posting damage to chat, fixed some issues with the UI scaling (e.g. (Separately for Spell/Weapon Attacks). Bugfix for an arror that prevented to open the report window on PTS. DPS or HPS in the unit window is now shown as the damage per second between the first and the last hit or heal to that unit. Sometimes if setup goes wrong you'll need to delete these to refresh the pathing. Overview (Shows your Build) Easily view all aspects of your build at once. For light attacks it shows the time until the next skill was cast (it can sometimes show small negative values due to the way the API works). Combat Metrics Hey guys anybody have any advice on how to configure the Combat Metrics addon. (thx to Eymix for the report). The author Solinur has set up a donation account. Support AddOn development! If you like this AddOn why not consider supporting the author? This item will only be visible in searches to you, your friends, and admins. Slight change in Boss DPS post to chat format to indicate when boss dps is shown. Fixed an issue where Blastbone casts were not registered. Please note that the activated ability of pets is technically originating from the player and not the pet. Want some basics on using ESO Logs? Info: The next update will remove bundled libraries. For now it just has a shortcut to toggle IDs. Add setting to disable group damage monitoring in large groups, Added keybind to toggle the live damage window, Added option to turn off the automatic channel selection when posting damage, Replaced the delete icon. Added bossfight to LIBCOMBAT_EVENT_FIGHTRECAP callback object by request. Fixed a bug where a fight would be named after a boss, when a boss was nearby but not participating in the fight. When all data has been deleted the panel will now properly reset. E.g. effective + overheal) can be viewed in the healing category of the big fight report. Fix Resistance Values for Major Breech and Major Fracture, Added a throttle to a function that can cause stutter on PTS, Fixed an issue with vertical layout of Live Report Window, Fixed an issue where Crown Store Poisons and normal ones where pooled together even though they stack, Updated data for resistance debuffs on PTS to reflect changes to certain sets, removed context menus from PTS due to an issue with the new API (this will be fixed until the patch hits live), added a single target damage display to the live report window (disabled by default), added an option to post DPS or HPS to the options menu on the main report (cogwheel), fixed an issue where debuffs that affected spell resistance weren't tracked properly when another addon changed their name, added CombatMetrics Version to the info bar at the bottom, fixed two issues that would cause an error message in some cases, fixed an issue where the wrong class/race icons could be shown for old parses, Fixed an issue that would cause an error message, Fixed an issue were loading of a fight could fail if a fight of the same date had been loaded already. Attempted to fix an issue where the addon gets "stuck" in calculations, Fixed a bug where the page buttons for the combat log were not hiding properly. Here you can view how DPS or HPS developed over time. Fixed a bug that threw an error message when the player didn't do anything, Added an option to turn off display of stacks, Some minor changes for integration of a new addon (coming soon). Add an option to show absolute heal (= effective + overheal) to live report window. fixed an issue of showing group damage when not in group. Currently it displays my damage and percentage for individual fights but i can't seem to find a combined damage and percentage for the whole dungeon. What exactly is a ‘rotation’? slider bars hiding some numbers), Added a timestamp to the Combat Start/end message in Chatlog, Fixed a bug that could appear if you were getting into combat but not participating, Fixed a bug that could appear if you were inviting someone into the group. I still haven’t found the ideal Group DPS … Fixed a display issue in fight stats panel. Fixed a bug that appeared when no fights had been saved and a recent fight was selected in the overview. This author has set up a donation account. Let me know if you'd find block statistics also useful for the damage out page. Most of the things are still the same (just done differently in the background) so don't expect any larger changes. Added more options in the Combat Log. A seperate "Sub-Addon" (CombatMetricsFightData) is used for this, so it uses its own file in the SavedVariables folder. added more control bindings to selectively post only multi target or single target dps data. Removed preliminary code to handle penetration given by the new Piercing Spray set (vAS Bow). It won't however help for fights where units are inactive in between (e.g. Fixed an issue where group detection failed. Support for stackable buffs: Each number of stacks will show up as a separate buff. Added warning for upcoming update: At the end of this week, between May 26th and May 28th a new, almost completely rewritten update for Combat Metrics will be released. [LibCombat] Corrected the calculation for the critical damage bonus to mind the new values from shadow mundus. Skills are now coloured by skill type. the iterations of Z'Maja in Cloudrest). © Valve Corporation. Added a fix to posting damage via slash commands, Added a fix to showing crit % in the ability panel. Just right-click one in the buff panel. UPLOAD. Reworked the feedback menu. You can click on the colour boxes on the left to change the colours of the plots. Don’t let the fact that this … This is also explained by the tooltip. In the lower-left, you will see your DPS and which target you were hitting it on. If anyone sees the file getting bigger than 60MB, please contact me. LUI Extended is the UI addon that I have been using for a long time already, it gives me a very clean UI and is easy to configure. Downloading Now. Fixed an issue where streaming the log to chat was not working. They give some info on how fast you are able to cast subsequent abilities and the average time between two subsequent casts of the same ability. This was setting the group damage values off. Added an internal parameter called hpstime. Added "Spell Penetration" and "Physical Penetration" to the respective stats panels. It is only visible to you. You have just downloaded by the author . In the log you can now see for casts when an input was registered, an early input automatically activated (from queue) and the cast actually fired. ANALYZE. What ESO addons are there for quality of life? ), Fix version numbers in manifest and ingame, added Brazilian Portuguese localization by Brazilian Portuguese, added option to show left-aligned numbers in live report window, fixed an issue resulting in a lua error when deleting a fight while having something selected. Added colorization of enchant quality in the item overview panel. Fixed an issue that would prevent some preapplied buffs to be registered. This should fix a lua error some received. Added deaths and resurrections to combat log. It shows the time difference between activating a skill on your bar and the skill actually firing. Note: I'm still working on version 0.8.0, but there may be a beta soon. The minibosses in Asylum), When in a healing category, the "(De-)buffs out" panel now also considers the uptime of yourself. Thx to @Pymad for reporting the issue which made me find all of those bugs. On both PC and Console the Target Dummies in your own house show your average DPS after you completed your test in the chat window. fixed an issue where the chat log tab was created even when the option was disabled. As a result now all resouce events that cannot be attributed to a source will be shown as "Unkown". Saved fights which were recorded previously will still shop up in the old way), Sometimes long-term buffs were shown to have been active > 100% even if they were active all the time. This Elder Scrolls Online guide teaches you how to run a proper DPS parse as well as improve and optimize your damage. Added handling for a lua error that would show if libdebuglogger wasn't up to date. added an option to disable the live report window. In order to save space you can now delete the log of saved fights, the calculated stats will still be available but of course will take up only very little space. Support for group buffs: Buff uptime is given for group and player separately. Rewrote major parts of the code to improve performance and efficiency. Added some bugfixes to buff tracking (duplicate events, some buffs not showing), Added some slash commands to post dps: /CMX dps, /CMX sdps, /CMX mdps, /CMX alldps for automatic, single-target, multi-target or single + multitarget DPS respectively. (Unsuccessful). It still works the same for most parts, but the code behind it is cleaner and more performant. Fixed an issue, where a lua error appeared during opening of the main report window, due to misformed saved variables introduced in an old version. Added a fix to fix the fix. Just try them out! Also some stats about how much time was spent and how much damage was done on each bar are shown. If you see anything suspicious there please let me know. Please see the. Thanks to @Floliroy ! Fixed a critical error introduced in last patch. Record your combats, upload them to the site and analyze them in real time. Consequently, the debug settings have been removed. Fixed an issue that resulted in wrong versions to be sent when submitting feedback ingame. (I'll post it again in the official ESO forums! [thx @SnakE for reporting this). When right clicking a unit while in the DPS out panel, you can now post the DPS to that unit or all units that share that name. Added a check to ignore damage from "The Mage" and "The Warrior" when they blow up remaining adds on entering their enrage phase. Every magicka regeneration tick that is exactly 300 is attributed to Minor Magickasteal for now. This removes debuff tracking for now. Added performance stats in form of ping and fps. When you select buffs/debuffs in the buff panel, while the graph panel is shown, the buff uptime will also be visualized in the graph. (Thx at Benny and others for reporting this). Now only one weaving time is shown, it shows the time wasted when weaving a skill, i.e. The old "cap-ignorant" penetration average is now shown in the tooltip. (thx @Liko), Fixed tracking of Night Mother's Gaze for penetration stats. Added a workaround for "better" buff tracking. It will update based on the targets selected in the unit panel. Most of them should not be needed for the average player but they might help in identifying bugs/problems. Reworked how average values of stats are calculated. I use JoGroup for unit frames when in a party, as I like to color code each role. Added Entropy and Soul Trap ability detection for Scalebreaker. Added a temporary workaround for Spell Strategist. Реально самая кривая программа из всех, что я видел. Just double click it! This includes Skill activations and for boss fights the remaining %HP. (Note: this sets the memory of the data in game, which usually doesn't match the size of the file on your harddisk in your SavedVariables folder. Sustain is also important but I’ll get to that. Fixed a bug introduced in the previous version. Minion is a software to find, download and manage ESO AddOns easily. Note: Combat Metrics got moved to Combat Addons since a lot of things are working quite good, I'd say. While in the shadow world, Combat Metrics will ignore changes to combat status. Skinny Cheeks Gaming, with Optie's help, shows you how to Magblade DPS in PvE for The Elder Scrolls Online. The Combat Metrics window will display your uptime for buffs and abilities, which ability dealt the most damage and so on. This allows to directly calculate the benefit of this buff. If you believe your item has been removed by mistake, please contact, This item is incompatible with The Elder Scrolls Online. You can also set it via the settings menu in the opened fight report window. The calculation is now faster, and also uses a more aggresive setting that might cause minor frame drops but further increases the speed. Average column can now also show the average block values. There’s a bit of mystery surrounding DPS rotations and animation cancelling but I promise you, it’s not some sort of black magic. Jul 29, 2018 - Today's Addon Spotlight for ESO is shining on Combat Metrics! Say your total is 50% of the bosses help then all you'll know is you did 50% of the bosses health and some value of the remaining 50% was split between the other three players - 4 player example. 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